19 Commits

Author SHA1 Message Date
ozkl
486ac2b7fd Windows GDI port 2019-08-04 23:02:31 +03:00
ozkl
136cc5954b renamed to doomgeneric 2019-08-04 22:58:47 +03:00
Maxime Vincent
b92e06b108 AT keycodes to doom keys 2017-12-12 10:09:06 +01:00
Maxime Vincent
015fec85cf tty keyboard input work in progress 2017-12-11 07:31:25 +01:00
Maxime Vincent
72b0675c10 fbdoom first version with more generic framebuffer support 2017-12-02 11:25:39 +01:00
Maxime Vincent
f167242a8a CMAP256 2016-06-09 16:26:16 +02:00
Maxime Vincent
88e741c2f9 Extra buffer to compensate for fbdev/doom resolution being different 2016-05-23 16:02:22 +02:00
Maxime Vincent
019b22b7bd Upgraded to chocolate-doom port instead 2016-05-23 15:26:13 +02:00
Maxime Vincent
968f7e0090 Even less warnings, working on Frosted again. Walls still b0rked 2016-05-17 23:54:24 +02:00
Maxime Vincent
491cc4b0e1 Removed a lot of warnings - but broke Frosted version 2016-05-17 23:24:21 +02:00
Maxime Vincent
d9d80e4e18 Reduce stack usage 2016-05-17 10:20:28 +02:00
Maxime Vincent
2562c5dcef Game now proceeds to the main game loop 2016-05-16 23:27:09 +02:00
Maxime Vincent
6ab1ad1ed2 Add more debugging to build 2016-05-16 23:25:40 +02:00
Maxime Vincent
352832bee0 Update README 2016-05-03 17:29:48 +02:00
Maxime Vincent
dbb534f408 Compiles with stubs, dummy video and sound 2016-05-03 17:28:07 +02:00
Maxime Vincent
c9855f2601 Rename to frosted-doom 2016-05-03 17:21:27 +02:00
Travis Bradshaw
77735c3ff0 The source for the DOOM serial / model driver. 2012-01-31 15:57:38 -06:00
Travis Bradshaw
73424b6129 Adding the release of the DOOM IPX driver. 2012-01-31 15:32:25 -06:00
Travis Bradshaw
4eb368a960 The DOOM sources as originally released on December 23, 1997 2012-01-31 15:27:37 -06:00