Game now proceeds to the main game loop
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6ab1ad1ed2
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2562c5dcef
@ -51,7 +51,6 @@
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#include <float.h>
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#define MAXDOUBLE DBL_MAX
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#define MAXFLOAT FLT_MAX
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#define MINDOUBLE DBL_MIN
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#define MINFLOAT FLT_MIN
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#define DMINEXP DBL_MIN_EXP
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@ -577,7 +577,8 @@ void IdentifyVersion (void)
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char *doomwaddir;
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doomwaddir = getenv("DOOMWADDIR");
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if (!doomwaddir)
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doomwaddir = ".";
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doomwaddir = "/mnt";
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//XXX doomwaddir = ".";
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// Commercial.
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doom2wad = malloc(strlen(doomwaddir)+1+9+1);
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@ -593,7 +594,8 @@ void IdentifyVersion (void)
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// Shareware.
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doom1wad = malloc(strlen(doomwaddir)+1+9+1);
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sprintf(doom1wad, "%s/doom1.wad", doomwaddir);
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//XXX sprintf(doom1wad, "%s/doom1.wad", doomwaddir);
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sprintf(doom1wad, "%s/DOOM1.WAD", doomwaddir);
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// Bug, dear Shawn.
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// Insufficient malloc, caused spurious realloc errors.
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@ -608,7 +610,8 @@ void IdentifyVersion (void)
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doom2fwad = malloc(strlen(doomwaddir)+1+10+1);
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sprintf(doom2fwad, "%s/doom2f.wad", doomwaddir);
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home = getenv("HOME");
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//home = getenv("HOME");
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home = "/mnt";
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if (!home)
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I_Error("Please set $HOME to your home directory");
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sprintf(basedefault, "%s/.doomrc", home);
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@ -802,7 +805,7 @@ void D_DoomMain (void)
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IdentifyVersion ();
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setbuf (stdout, NULL);
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//XXX setbuf (stdout, NULL);
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modifiedgame = false;
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nomonsters = M_CheckParm ("-nomonsters");
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@ -128,7 +128,7 @@ animdef_t animdefs[] =
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{true, "WFALL4", "WFALL1", 8},
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{true, "DBRAIN4", "DBRAIN1", 8},
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{-1}
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{false, "\0", "\0", 0}
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};
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anim_t anims[MAXANIMS];
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@ -152,7 +152,8 @@ void P_InitPicAnims (void)
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// Init animation
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lastanim = anims;
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for (i=0 ; animdefs[i].istexture != -1 ; i++)
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//for (i=0 ; animdefs[i].istexture != -1 ; i++)
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for (i=0 ; animdefs[i].startname[0] != NULL ; i++)
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{
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if (animdefs[i].istexture)
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{
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@ -319,7 +319,10 @@ void R_GenerateLookup (int texnum)
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// that are covered by more than one patch.
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// Fill in the lump / offset, so columns
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// with only a single patch are all done.
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patchcount = (byte *)alloca (texture->width);
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//XXX patchcount = (byte *)alloca (texture->width);
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patchcount = (byte *)malloc (texture->width);
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if (!patchcount)
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return;
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memset (patchcount, 0, texture->width);
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patch = texture->patches;
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@ -370,7 +373,9 @@ void R_GenerateLookup (int texnum)
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texturecompositesize[texnum] += texture->height;
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}
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}
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}
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free(patchcount);
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}
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@ -448,7 +453,10 @@ void R_InitTextures (void)
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names = W_CacheLumpName ("PNAMES", PU_STATIC);
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nummappatches = LONG ( *((int *)names) );
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name_p = names+4;
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patchlookup = alloca (nummappatches*sizeof(*patchlookup));
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//XXX patchlookup = alloca (nummappatches*sizeof(*patchlookup));
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patchlookup = malloc (nummappatches*sizeof(*patchlookup));
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if (!patchlookup)
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return;
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for (i=0 ; i<nummappatches ; i++)
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{
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@ -571,6 +579,8 @@ void R_InitTextures (void)
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for (i=0 ; i<numtextures ; i++)
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texturetranslation[i] = i;
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free(patchlookup);
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}
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@ -759,7 +769,10 @@ void R_PrecacheLevel (void)
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return;
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// Precache flats.
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flatpresent = alloca(numflats);
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//XXX flatpresent = alloca(numflats);
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flatpresent = malloc(numflats);
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if (!flatpresent)
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return;
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memset (flatpresent,0,numflats);
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for (i=0 ; i<numsectors ; i++)
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@ -779,9 +792,14 @@ void R_PrecacheLevel (void)
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W_CacheLumpNum(lump, PU_CACHE);
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}
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}
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free(flatpresent);
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// Precache textures.
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texturepresent = alloca(numtextures);
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//XXX texturepresent = alloca(numtextures);
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texturepresent = malloc(numtextures);
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if (!texturepresent)
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return;
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memset (texturepresent,0, numtextures);
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for (i=0 ; i<numsides ; i++)
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@ -814,9 +832,14 @@ void R_PrecacheLevel (void)
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W_CacheLumpNum(lump , PU_CACHE);
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}
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}
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free(texturepresent);
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// Precache sprites.
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spritepresent = alloca(numsprites);
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//XXX spritepresent = alloca(numsprites);
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spritepresent = malloc(numsprites);
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if (!numsprites)
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return;
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memset (spritepresent,0, numsprites);
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for (th = thinkercap.next ; th != &thinkercap ; th=th->next)
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@ -842,6 +865,8 @@ void R_PrecacheLevel (void)
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}
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}
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}
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free(numsprites);
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}
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@ -10,8 +10,13 @@ in_addr_t inet_addr(const char *cp)
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}
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// XXX FIXME
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int usleep(useconds_t us)
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{
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return 0;
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}
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//int usleep(useconds_t us)
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//{
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// return 0;
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//}
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//
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//
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//struct hostent *gethostbyname(const char *name)
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//{
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// return NULL;
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//}
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@ -196,7 +196,8 @@ void W_AddFile (char *filename)
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header.numlumps = LONG(header.numlumps);
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header.infotableofs = LONG(header.infotableofs);
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length = header.numlumps*sizeof(filelump_t);
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fileinfo = alloca (length);
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//XXX fileinfo = alloca (length);
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fileinfo = malloc (length);
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lseek (handle, header.infotableofs, SEEK_SET);
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read (handle, fileinfo, length);
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numlumps += header.numlumps;
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@ -220,6 +221,9 @@ void W_AddFile (char *filename)
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lump_p->size = LONG(fileinfo->size);
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strncpy (lump_p->name, fileinfo->name, 8);
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}
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//XXX: Alloca replacement
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free(fileinfo);
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if (reloadname)
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close (handle);
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@ -253,7 +257,10 @@ void W_Reload (void)
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lumpcount = LONG(header.numlumps);
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header.infotableofs = LONG(header.infotableofs);
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length = lumpcount*sizeof(filelump_t);
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fileinfo = alloca (length);
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//XXX fileinfo = alloca (length);
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fileinfo = malloc (length);
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if (!fileinfo)
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return;
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lseek (handle, header.infotableofs, SEEK_SET);
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read (handle, fileinfo, length);
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@ -270,7 +277,8 @@ void W_Reload (void)
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lump_p->position = LONG(fileinfo->filepos);
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lump_p->size = LONG(fileinfo->size);
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}
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free(fileinfo);
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close (handle);
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}
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