Commit Graph

  • 8917268ba5 hide pointer master Andrew Pamment 2023-05-21 22:18:53 +10:00
  • eda050ebfc Update for new libquinn Andrew Pamment 2023-05-16 20:28:15 +10:00
  • 2d954b221a Updates for libquinn Andrew Pamment 2021-12-25 10:24:49 +10:00
  • 88c739b468 Remove yield Andrew Pamment 2021-12-23 10:46:33 +10:00
  • e4ac10e53f Add loading screen.. Andrew Pamment 2021-12-14 13:49:53 +10:00
  • 467523db17 Change output to qdoom Andrew Pamment 2021-12-12 10:28:36 +10:00
  • 64a5496557 Add quinn bits! Andrew Pamment 2021-12-12 10:24:52 +10:00
  • 2d9b24f07c soso nano-x port ozkl 2021-02-28 20:44:35 +03:00
  • 2019640bd6 doom soso port update ozkl 2021-02-28 19:12:01 +03:00
  • 0f488ee086 clang istead of gcc ozkl 2020-12-12 18:00:29 +03:00
  • b964f78952 better framebuffer handling for soso ozkl 2020-12-06 18:45:44 +03:00
  • c579afc68c
    Merge pull request #3 from axcap/master ozkl 2020-11-26 21:07:56 +03:00
  • 63551ae64c Renamed all occurrences of 'osx' to 'sdl', deleted binary files (doomgeneric, doomgeneric/DOOM1.WAD) Akhsarbek Gozoev 2020-11-26 17:03:42 +01:00
  • 377c4777f6
    Merge pull request #2 from Redfoxymoon/master ozkl 2020-11-22 17:05:57 +03:00
  • d56ba1f41e Makefile: build with _DEFAULT_SOURCE Ørjan 2020-09-08 13:12:03 +00:00
  • 63fe4c3a85 portability fixes Ørjan 2020-09-08 13:11:08 +00:00
  • 58fa1d7bba unnecessary memcpy removed ozkl 2020-05-16 17:56:17 +03:00
  • a381494150
    Merge pull request #1 from bcoles/patch-1 ozkl 2020-05-16 16:01:07 +03:00
  • cd3a9ac613
    Use DIR_SEPARATOR_S bcoles 2020-04-01 17:27:31 +11:00
  • 09acabf5c4
    Use explicit .savegame directory name bcoles 2020-03-31 19:53:46 +11:00
  • ee3ee58191 Readme modified, osx screenshots added Akhsarbek Gozoev 2020-02-11 10:14:39 -08:00
  • b4d5f74332 Readme modified, osx screenshots added Akhsarbek Gozoev 2020-02-11 10:14:03 -08:00
  • aadf841f31 osx sdl2 port done Akhsarbek Gozoev 2020-02-11 10:04:08 -08:00
  • d5d5a91113
    Update README.md ozkl 2019-09-07 19:15:16 +03:00
  • e1ddbf30a0 posx/posy args added to soso to support window placement ozkl 2019-09-06 12:01:15 +03:00
  • 055456a023 added 'y' key to known keys for soso ozkl 2019-09-06 10:31:50 +03:00
  • c85549977f added empty implementation of SetWindowTitle to soso ozkl 2019-09-06 10:11:51 +03:00
  • f14e4db334
    Update README.md ozkl 2019-09-04 21:50:18 +03:00
  • 07522ee4c4
    Create README.md ozkl 2019-09-04 16:35:55 +03:00
  • 7154308610 screenshot from windows ozkl 2019-09-04 15:36:47 +03:00
  • 98e1f410a3 ported to soso os ozkl 2019-08-20 22:25:22 +03:00
  • 39a54f4574 Makefile.freebsd (gmake on freebsd) ozkl 2019-08-18 17:49:49 +03:00
  • e928143613 screenshot from freebsd ozkl 2019-08-18 17:44:03 +03:00
  • 3c23adf701 screenshot from ubuntu ozkl 2019-08-18 17:06:24 +03:00
  • 470823b640 the folder for save/load and default config set to '.' ozkl 2019-08-18 15:28:49 +03:00
  • afc47e5268 added XkbSetDetectableAutoRepeat to xlib port for getting key press events right way ozkl 2019-08-18 11:20:59 +03:00
  • 0b085de372
    Create LICENSE ozkl 2019-08-18 10:50:39 +03:00
  • 342f0a2e56 ported to xlib with very basic pixel access ozkl 2019-08-12 19:26:55 +03:00
  • 486ac2b7fd Windows GDI port ozkl 2019-08-04 23:02:31 +03:00
  • 136cc5954b renamed to doomgeneric ozkl 2019-08-04 22:58:47 +03:00
  • b92e06b108 AT keycodes to doom keys Maxime Vincent 2017-12-12 10:09:06 +01:00
  • 015fec85cf tty keyboard input work in progress Maxime Vincent 2017-12-11 07:31:25 +01:00
  • 72b0675c10 fbdoom first version with more generic framebuffer support Maxime Vincent 2017-12-02 11:25:39 +01:00
  • f167242a8a CMAP256 Maxime Vincent 2016-06-09 16:26:16 +02:00
  • 88e741c2f9 Extra buffer to compensate for fbdev/doom resolution being different Maxime Vincent 2016-05-23 16:02:22 +02:00
  • 019b22b7bd Upgraded to chocolate-doom port instead Maxime Vincent 2016-05-23 15:26:13 +02:00
  • 968f7e0090 Even less warnings, working on Frosted again. Walls still b0rked Maxime Vincent 2016-05-17 23:54:24 +02:00
  • 491cc4b0e1 Removed a lot of warnings - but broke Frosted version Maxime Vincent 2016-05-17 23:24:21 +02:00
  • d9d80e4e18 Reduce stack usage Maxime Vincent 2016-05-17 10:20:28 +02:00
  • 2562c5dcef Game now proceeds to the main game loop Maxime Vincent 2016-05-16 23:27:09 +02:00
  • 6ab1ad1ed2 Add more debugging to build Maxime Vincent 2016-05-16 23:25:40 +02:00
  • 352832bee0 Update README Maxime Vincent 2016-05-03 17:29:48 +02:00
  • dbb534f408 Compiles with stubs, dummy video and sound Maxime Vincent 2016-05-03 17:28:07 +02:00
  • c9855f2601 Rename to frosted-doom Maxime Vincent 2016-05-03 17:21:27 +02:00
  • 77735c3ff0 The source for the DOOM serial / model driver. Travis Bradshaw 2012-01-31 15:57:38 -06:00
  • 73424b6129 Adding the release of the DOOM IPX driver. Travis Bradshaw 2012-01-31 15:32:25 -06:00
  • 4eb368a960 The DOOM sources as originally released on December 23, 1997 Travis Bradshaw 2012-01-31 15:27:37 -06:00