better framebuffer handling for soso
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c579afc68c
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54
doomgeneric/Makefile.soso
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54
doomgeneric/Makefile.soso
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@ -0,0 +1,54 @@
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################################################################
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#
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# $Id:$
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#
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# $Log:$
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#
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ifeq ($(V),1)
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VB=''
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else
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VB=@
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endif
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CC=soso-clang # gcc or g++
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CFLAGS+=-O3
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LDFLAGS+=$(SOSO_ROOT)/lib/crt1.o $(SOSO_ROOT)/lib/crti.o $(SOSO_ROOT)/lib/crtn.o
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CFLAGS+=-Wall -DNORMALUNIX -DLINUX -DSNDSERV -D_DEFAULT_SOURCE # -DUSEASM
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LIBS+=-lsosousdk -lm -lc /usr/lib/llvm-10/lib/clang/10.0.0/lib/linux/libclang_rt.builtins-i386.a
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# subdirectory for objects
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OBJDIR=build
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OUTPUT=doom-soso
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SRC_DOOM = i_main.o dummy.o am_map.o doomdef.o doomstat.o dstrings.o d_event.o d_items.o d_iwad.o d_loop.o d_main.o d_mode.o d_net.o f_finale.o f_wipe.o g_game.o hu_lib.o hu_stuff.o info.o i_cdmus.o i_endoom.o i_joystick.o i_scale.o i_sound.o i_system.o i_timer.o memio.o m_argv.o m_bbox.o m_cheat.o m_config.o m_controls.o m_fixed.o m_menu.o m_misc.o m_random.o p_ceilng.o p_doors.o p_enemy.o p_floor.o p_inter.o p_lights.o p_map.o p_maputl.o p_mobj.o p_plats.o p_pspr.o p_saveg.o p_setup.o p_sight.o p_spec.o p_switch.o p_telept.o p_tick.o p_user.o r_bsp.o r_data.o r_draw.o r_main.o r_plane.o r_segs.o r_sky.o r_things.o sha1.o sounds.o statdump.o st_lib.o st_stuff.o s_sound.o tables.o v_video.o wi_stuff.o w_checksum.o w_file.o w_main.o w_wad.o z_zone.o w_file_stdc.o i_input.o i_video.o doomgeneric.o doomgeneric_soso.o
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OBJS += $(addprefix $(OBJDIR)/, $(SRC_DOOM))
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all: $(OUTPUT)
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clean:
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rm -rf $(OBJDIR)
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rm -f $(OUTPUT)
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rm -f $(OUTPUT).gdb
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rm -f $(OUTPUT).map
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$(OUTPUT): $(OBJS)
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@echo [Linking $@]
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i386-soso-ld -v $(LDFLAGS) $(OBJS) -o $(OUTPUT) $(LIBS)
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@echo [Size]
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-$(CROSS_COMPILE)size $(OUTPUT)
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cp $(OUTPUT) ~/git/soso/userspace/bin/
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$(OBJS): | $(OBJDIR)
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$(OBJDIR):
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mkdir -p $(OBJDIR)
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$(OBJDIR)/%.o: %.c
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@echo [Compiling $<]
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$(VB)$(CC) $(CFLAGS) -c $< -o $@
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print:
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@echo OBJS: $(OBJS)
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@ -7,9 +7,13 @@
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#include <stdio.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <string.h>
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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#include <sosousdk.h>
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#include "../kernel/termios.h"
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#include <termios.h>
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static int FrameBufferFd = -1;
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static int* FrameBuffer = 0;
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@ -25,6 +29,16 @@ static unsigned int s_KeyQueueReadIndex = 0;
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static unsigned int s_PositionX = 0;
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static unsigned int s_PositionY = 0;
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static unsigned int s_ScreenWidth = 0;
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static unsigned int s_ScreenHeight = 0;
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enum EnFrameBuferIoctl
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{
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FB_GET_WIDTH,
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FB_GET_HEIGHT,
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FB_GET_BITSPERPIXEL
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};
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static unsigned char convertToDoomKey(unsigned char scancode)
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{
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unsigned char key = 0;
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@ -90,12 +104,14 @@ static void addKeyToQueue(int pressed, unsigned char keyCode)
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struct termios orig_termios;
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void disableRawMode() {
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void disableRawMode()
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{
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//printf("returning original termios\n");
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tcsetattr(STDIN_FILENO, TCSAFLUSH, &orig_termios);
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}
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void enableRawMode() {
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void enableRawMode()
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{
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tcgetattr(STDIN_FILENO, &orig_termios);
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atexit(disableRawMode);
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struct termios raw = orig_termios;
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@ -111,20 +127,34 @@ void DG_Init()
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if (FrameBufferFd >= 0)
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{
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FrameBuffer = mmap(NULL, DOOMGENERIC_RESX * DOOMGENERIC_RESY * 4, 0, FrameBufferFd, 0);
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printf("Getting screen width...");
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s_ScreenWidth = ioctl(FrameBufferFd, FB_GET_WIDTH);
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printf("%d\n", s_ScreenWidth);
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printf("Getting screen height...");
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s_ScreenHeight = ioctl(FrameBufferFd, FB_GET_HEIGHT);
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printf("%d\n", s_ScreenHeight);
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if (0 == s_ScreenWidth || 0 == s_ScreenHeight)
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{
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printf("Unable to obtain screen info!");
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exit(1);
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}
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FrameBuffer = mmap(NULL, s_ScreenWidth * s_ScreenHeight * 4, PROT_READ | PROT_WRITE, 0, FrameBufferFd, 0);
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if (FrameBuffer != (int*)-1)
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{
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printf("mmap success\n");
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printf("FrameBuffer mmap success\n");
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}
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else
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{
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printf("mmap failed\n");
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printf("FrameBuffermmap failed\n");
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}
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}
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else
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{
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printf("opening device failed!\n");
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printf("Opening FrameBuffer device failed!\n");
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}
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enableRawMode();
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@ -134,7 +164,7 @@ void DG_Init()
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if (KeyboardFd >= 0)
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{
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//enter non-blocking mode
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syscall_ioctl(KeyboardFd, 1, (void*)1);
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ioctl(KeyboardFd, 1, (void*)1);
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}
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int argPosX = 0;
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@ -185,13 +215,9 @@ void DG_DrawFrame()
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{
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if (FrameBuffer)
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{
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//memcpy(FrameBuffer, DG_ScreenBuffer, DOOMGENERIC_RESX * DOOMGENERIC_RESY * 4);
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const int screenWidth = 1024;
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for (int i = 0; i < DOOMGENERIC_RESY; ++i)
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{
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memcpy(FrameBuffer + s_PositionX + (i + s_PositionY) * screenWidth, DG_ScreenBuffer + i * DOOMGENERIC_RESX, DOOMGENERIC_RESX * 4);
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memcpy(FrameBuffer + s_PositionX + (i + s_PositionY) * s_ScreenWidth, DG_ScreenBuffer + i * DOOMGENERIC_RESX, DOOMGENERIC_RESX * 4);
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}
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}
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