# Microsoft eMbedded Visual Tools Project File - Name="SDLmain" - Package Owner=<4>
# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
# ** DO NOT EDIT **

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# TARGTYPE "Win32 (WCE ARM) Static Library" 0x8504
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# TARGTYPE "Win32 (WCE ARMV4) Static Library" 0xa304
# TARGTYPE "Win32 (WCE ARMV4I) Static Library" 0xa504
# TARGTYPE "Win32 (WCE emulator) Static Library" 0xa604
# TARGTYPE "Win32 (WCE MIPSII_FP) Static Library" 0xa204
# TARGTYPE "Win32 (WCE ARMV4T) Static Library" 0xa404
# TARGTYPE "Win32 (WCE MIPSIV) Static Library" 0x9604

CFG=SDLmain - Win32 (WCE MIPSII_FP) Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE NMAKE /f "SDLmain.vcn".
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!MESSAGE "SDLmain - Win32 (WCE MIPSIV) Release" (based on "Win32 (WCE MIPSIV) Static Library")
!MESSAGE "SDLmain - Win32 (WCE MIPSIV) Debug" (based on "Win32 (WCE MIPSIV) Static Library")
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!MESSAGE "SDLmain - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Static Library")
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!MESSAGE "SDLmain - Win32 (WCE MIPSIV_FP) Debug" (based on "Win32 (WCE MIPSIV_FP) Static Library")
!MESSAGE "SDLmain - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Static Library")
!MESSAGE "SDLmain - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Static Library")
!MESSAGE "SDLmain - Win32 (WCE MIPS16) Release" (based on "Win32 (WCE MIPS16) Static Library")
!MESSAGE "SDLmain - Win32 (WCE MIPS16) Debug" (based on "Win32 (WCE MIPS16) Static Library")
!MESSAGE "SDLmain - Win32 (WCE ARMV4T) Release" (based on "Win32 (WCE ARMV4T) Static Library")
!MESSAGE "SDLmain - Win32 (WCE ARMV4T) Debug" (based on "Win32 (WCE ARMV4T) Static Library")
!MESSAGE "SDLmain - Win32 (WCE x86) Release" (based on "Win32 (WCE x86) Static Library")
!MESSAGE "SDLmain - Win32 (WCE x86) Debug" (based on "Win32 (WCE x86) Static Library")
!MESSAGE "SDLmain - Win32 (WCE ARM) Debug" (based on "Win32 (WCE ARM) Static Library")
!MESSAGE "SDLmain - Win32 (WCE ARM) Release" (based on "Win32 (WCE ARM) Static Library")
!MESSAGE "SDLmain - Win32 (WCE MIPS) Debug" (based on "Win32 (WCE MIPS) Static Library")
!MESSAGE "SDLmain - Win32 (WCE MIPS) Release" (based on "Win32 (WCE MIPS) Static Library")
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!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSIV_FP) Debug"

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!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4) Release"

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!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4) Debug"

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!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPS16) Debug"

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!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4T) Release"

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CPP=clthumb.exe
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!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4T) Debug"

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!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE x86) Release"

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CPP=cl.exe
# ADD BASE CPP /nologo /W3 /O2 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /c
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CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c
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# PROP Use_Debug_Libraries 1
# PROP Output_Dir "ARMDbg"
# PROP Intermediate_Dir "ARMDbg"
# PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
CPP=clarm.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /Gs8192 /GF /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /W3 /Zi /Od /I "../../include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /Gs8192 /GF /c
# SUBTRACT CPP /YX
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARM) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ARMRel"
# PROP BASE Intermediate_Dir "ARMRel"
# PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ARMRel"
# PROP Intermediate_Dir "ARMRel"
# PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
CPP=clarm.exe
# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /Oxs /M$(CECrtMT) /c
# ADD CPP /nologo /W3 /O2 /Ob2 /I "../../include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /Oxs /M$(CECrtMT) /c
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPS) Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "MIPSDbg"
# PROP BASE Intermediate_Dir "MIPSDbg"
# PROP BASE CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "MIPSDbg"
# PROP Intermediate_Dir "MIPSDbg"
# PROP CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
CPP=clmips.exe
# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
# ADD CPP /nologo /W3 /Zi /Od /I "../../include" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPS) Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "MIPSRel"
# PROP BASE Intermediate_Dir "MIPSRel"
# PROP BASE CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}"
# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "MIPSRel"
# PROP Intermediate_Dir "MIPSRel"
# PROP CPU_ID "{D6519010-710F-11D3-99F2-00105A0DF099}"
# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
# PROP Target_Dir ""
CPP=clmips.exe
# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /Oxs /M$(CECrtMT) /c
# ADD CPP /nologo /W3 /O2 /Ob2 /I "../../include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /Oxs /M$(CECrtMT) /c
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo

!ENDIF 

# Begin Target

# Name "SDLmain - Win32 (WCE MIPSII_FP) Release"
# Name "SDLmain - Win32 (WCE MIPSII_FP) Debug"
# Name "SDLmain - Win32 (WCE MIPSII) Release"
# Name "SDLmain - Win32 (WCE MIPSII) Debug"
# Name "SDLmain - Win32 (WCE SH4) Release"
# Name "SDLmain - Win32 (WCE SH4) Debug"
# Name "SDLmain - Win32 (WCE SH3) Release"
# Name "SDLmain - Win32 (WCE SH3) Debug"
# Name "SDLmain - Win32 (WCE MIPSIV) Release"
# Name "SDLmain - Win32 (WCE MIPSIV) Debug"
# Name "SDLmain - Win32 (WCE emulator) Release"
# Name "SDLmain - Win32 (WCE emulator) Debug"
# Name "SDLmain - Win32 (WCE ARMV4I) Release"
# Name "SDLmain - Win32 (WCE ARMV4I) Debug"
# Name "SDLmain - Win32 (WCE MIPSIV_FP) Release"
# Name "SDLmain - Win32 (WCE MIPSIV_FP) Debug"
# Name "SDLmain - Win32 (WCE ARMV4) Release"
# Name "SDLmain - Win32 (WCE ARMV4) Debug"
# Name "SDLmain - Win32 (WCE MIPS16) Release"
# Name "SDLmain - Win32 (WCE MIPS16) Debug"
# Name "SDLmain - Win32 (WCE ARMV4T) Release"
# Name "SDLmain - Win32 (WCE ARMV4T) Debug"
# Name "SDLmain - Win32 (WCE x86) Release"
# Name "SDLmain - Win32 (WCE x86) Debug"
# Name "SDLmain - Win32 (WCE ARM) Debug"
# Name "SDLmain - Win32 (WCE ARM) Release"
# Name "SDLmain - Win32 (WCE MIPS) Debug"
# Name "SDLmain - Win32 (WCE MIPS) Release"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=..\..\src\main\win32\SDL_win32_main.c

!IF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSII_FP) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSII_FP) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSII) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSII) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE SH4) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE SH4) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE SH3) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE SH3) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSIV) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSIV) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE emulator) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE emulator) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4I) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4I) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSIV_FP) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPSIV_FP) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPS16) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPS16) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4T) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARMV4T) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE x86) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE x86) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARM) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_config.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_amiga.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_dreamcast.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_macos.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_macosx.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_os2.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_win32.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_wince.h"\
	{$(INCLUDE)}"..\..\include\SDL_cpuinfo.h"\
	{$(INCLUDE)}"..\..\include\SDL_endian.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_loadso.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_platform.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_stdinc.h"\
	{$(INCLUDE)}"..\..\include\SDL_thread.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE ARM) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_config.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_amiga.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_dreamcast.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_macos.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_macosx.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_os2.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_win32.h"\
	{$(INCLUDE)}"..\..\include\SDL_config_wince.h"\
	{$(INCLUDE)}"..\..\include\SDL_cpuinfo.h"\
	{$(INCLUDE)}"..\..\include\SDL_endian.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_loadso.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_platform.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_stdinc.h"\
	{$(INCLUDE)}"..\..\include\SDL_thread.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPS) Debug"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ELSEIF  "$(CFG)" == "SDLmain - Win32 (WCE MIPS) Release"

DEP_CPP_SDL_W=\
	"..\..\include\SDL.h"\
	"..\..\include\SDL_byteorder.h"\
	"..\..\include\SDL_getenv.h"\
	"..\..\include\SDL_types.h"\
	{$(INCLUDE)}"..\..\include\begin_code.h"\
	{$(INCLUDE)}"..\..\include\close_code.h"\
	{$(INCLUDE)}"..\..\include\SDL_active.h"\
	{$(INCLUDE)}"..\..\include\SDL_audio.h"\
	{$(INCLUDE)}"..\..\include\SDL_cdrom.h"\
	{$(INCLUDE)}"..\..\include\SDL_error.h"\
	{$(INCLUDE)}"..\..\include\SDL_events.h"\
	{$(INCLUDE)}"..\..\include\SDL_joystick.h"\
	{$(INCLUDE)}"..\..\include\SDL_keyboard.h"\
	{$(INCLUDE)}"..\..\include\SDL_keysym.h"\
	{$(INCLUDE)}"..\..\include\SDL_main.h"\
	{$(INCLUDE)}"..\..\include\SDL_mouse.h"\
	{$(INCLUDE)}"..\..\include\SDL_mutex.h"\
	{$(INCLUDE)}"..\..\include\SDL_quit.h"\
	{$(INCLUDE)}"..\..\include\SDL_rwops.h"\
	{$(INCLUDE)}"..\..\include\SDL_timer.h"\
	{$(INCLUDE)}"..\..\include\SDL_version.h"\
	{$(INCLUDE)}"..\..\include\SDL_video.h"\
	

!ENDIF 

# End Source File
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# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=..\..\include\SDL_main.h
# End Source File
# End Group
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# End Project
