~~~~~~~~~~ _____ __ __ _____ _____ _____ _____ _____ | | | |___| __ | _ | __| | | | | | |_ _|___| __ -| |__ |- -| --| |_|_|_| |_| |_____|__|__|_____|_____|_____| ~~~~~~~~~~ **Copyright (C) 2011 - 2017 Wang Renxin. All rights reserved.** [![Build status](https://travis-ci.org/paladin-t/my_basic.svg?branch=master)](https://travis-ci.org/paladin-t/my_basic) [![MIT license](http://img.shields.io/badge/license-MIT-brightgreen.svg)](http://opensource.org/licenses/MIT) [开发日志](http://blog.sina.com.cn/s/articlelist_1584387113_12_1.html) ## Contents * [Introduction](#introduction) * [Compatibility](#compatibility) * [Main features](#main-features) * [BASIC at a glance](#basic-at-a-glance) * [Awesome](#awesome) * [Installation](#installation) * [Interpreter workflow diagram](#interpreter-workflow-diagram) * [Wiki](#wiki) * [References](#references) * [Donate/List of donors](#donatelist-of-donors) ## Introduction MY-BASIC is a lightweight BASIC interpreter written in standard C, with only dual files. It is a dynamic typed programming language, and aimed to be embeddable, extendable and portable. MY-BASIC supports structured syntax; implements a style of OOP called [prototype-based programming](https://en.wikipedia.org/wiki/Prototype-based_programming) paradigm; and it offers a functional programming ability with [lambda abstraction](https://en.wikipedia.org/wiki/Anonymous_function). The kernel is written with a C source file and an associated header file. It's easy to either embed it or use it as a standalone interpreter. You can get how to use it and how to add new scripting interfaces in five minutes. It's possible to combine MY-BASIC with existing projects in C, C++, Java, Objective-C, Swift, C# and many other languages. Script driven can make your projects configurable, scalable and elegant. It's also possible to learn how to build an interpreter from scratch with MY-BASIC, or build your own dialect based on it. The prefix "MY-" in the name means either literally "My" or "Make Your". ## Compatibility It fits well on a large scale of Workstation, PC, Tablet, Pad, Mobile Phone, PDA, Game Console, Raspberry Pi, Arduino and MCU; totally portable to Windows, macOS, Unix, Linux, iOS, Android, etc. **For Arduino** There is an Arduino porting of the interpreter, with a totally rewritten shell and a user manual. See [MY-BASIC ARDU](https://my-basic.github.io/ardu/) for details. ## Main features MY-BASIC is a dynamic typed programming language with BASIC syntax and has a very dynamic nature; it makes it flexible and easy to use. MY-BASIC offers a wide range of features including: * It is totally **free** to use MY-BASIC for commercial or noncommercial purposes under the MIT license * Written in clean **standard C**, source code is portable to a dozen of platforms * **Lightweight** (within less than 128KB footprint), fast, and configurable * With both retro and modern BASIC syntax * Case-insensitive tokenization, and many other indelible BASIC feelings * [Unicode support](https://github.com/paladin-t/my_basic/wiki/Using-Unicode) * **[Prototype-based programming](https://en.wikipedia.org/wiki/Prototype-based_programming)** (OOP) paradigm, with reflection support * **[Lambda abstraction](https://en.wikipedia.org/wiki/Anonymous_function)** enhanced functional programming * Customizable referenced usertype * Collection construction and manipulation functions for **`LIST`** and **`DICT`** * Automatic releasing of referenced objects (prototype, lambda, referenced usertype, list, dictionary, etc.) benefited from **Reference Counting** and **Garbage Collection** * Dynamic typed integer, real, string, boolean, usertype, and other advanced types with array support * Standard numeric functions, and standard string functions * Importing multiple source files with the `IMPORT` statement * Structured **sub routine** definition with the **`DEF/ENDDEF`** statements * Structured `IF/THEN/ELSEIF/ELSE/ENDIF` * Structured `FOR/TO/STEP/NEXT`, `FOR/IN/NEXT`, `WHILE/WEND`, `DO/UNTIL` * Reserved retro `GOTO`, `GOSUB/RETURN` * Debug API * Customizable memory pool * High expansibility, easy to use API, easy to extend new BASIC functions * Powerful interactive ability to manipulate BASIC facilities at native side; or to use native functionalities in BASIC * More features under development I write some of my plans in the [language design](https://github.com/paladin-t/my_basic/wiki/Language-design) page. ## BASIC at a glance Come along with a "Hello World" convention in MY-BASIC: ~~~~~~~~~~bas input "What is your name: ", n$ def greeting(a, b) return a + " " + b + " by " + n$ + "." enddef print greeting("Hello", "world"); ~~~~~~~~~~ Read the [MY-BASIC Quick Reference](https://paladin-t.github.io/my_basic/MY-BASIC%20Quick%20Reference.pdf) (especially the "**Programming with BASIC**" section) to get more details about how to program in MY-BASIC. ## Awesome See the list for some user creations. * [Awesome projects powered by MY-BASIC](https://my-basic.github.io/awesome/) Don't forget to share with us about your creativity! ## Installation ### Using standalone interpreter binary This repository contains precompiled binaries for [Windows](output/my_basic.exe) and [macOS](output/my_basic_mac), the easiest way is to download one of them to get a playground. Or you could make a build as follow: * Open the Visual Studio solution `my_basic.sln` on Windows to build an executable * Open the Xcode solution `my_basic_mac.xcodeproj` on macOS to build a macOS executable * If you are using other *nix OS, use the `makefile` with a "make" toolchain to build an interpreter binary according to your specific platform To compile an interpreter binary for your own platform manually, please follow these steps: 1. Retrieve everything under the [`core`](core) and [`shell`](shell) folders for a minimum build 2. Setup your compiling toolchain configuration 3. Compile [`core/my_basic.c`](core/my_basic.c) and [`shell/main.c`](shell/main.c), they both require [`core/my_basic.h`](core/my_basic.h); then link up an executable The standalone interpreter supports three running modes: * Execute the binary without arguments to enter the interactive mode * Type "HELP" and hint Enter to get detail usages of the interpreter * Pass a file path to the binary to load and run that BASIC file directly * Pass an argument `-e` followed by an expression to evaluate and print instantly, as a simple calculator, eg. `-e "2 * (3 + 4)"` ### Combining with existing projects MY-BASIC is cleanly written in a single C source file and an associated header file. Just copy [`core/my_basic.c`](core/my_basic.c) and [`core/my_basic.h`](core/my_basic.h) to the folder of your project and add them to a build configuration. You can definitely [link with MY-BASIC as a lib](https://github.com/paladin-t/my_basic/wiki/Linking-with-MY_BASIC) as well. For more details about using MY-BASIC when it has been integrated with a project, see [MY-BASIC Quick Reference](https://paladin-t.github.io/my_basic/MY-BASIC%20Quick%20Reference.pdf) or read the [Wiki](#wiki) pages. ## [Interpreter workflow diagram](https://github.com/paladin-t/my_basic/wiki/Interpreter-workflow-diagram) It's necessary to know some principle of MY-BASIC before doing heavy customization; nothing's better than a workflow diagram to get a first image. ![](https://github.com/paladin-t/my_basic/wiki/img/workflow.png) A simplest setup as follow: ~~~~~~~~~~c int main() { struct mb_interpreter_t* bas = NULL; mb_init(); mb_open(&bas); mb_load_string(bas, "print 22 / 7;", true); mb_run(bas, true); mb_close(&bas); mb_dispose(); return 0; } ~~~~~~~~~~ ## [Wiki](https://github.com/paladin-t/my_basic/wiki) The [MY-BASIC Quick Reference](https://paladin-t.github.io/my_basic/MY-BASIC%20Quick%20Reference.pdf) includes most of the fundamental topics, however, it hasn't covered everything, such as the design principle, machinism behind MY-BASIC, efficient practice, etc; some of these topics are mentioned in the [Wiki](https://github.com/paladin-t/my_basic/wiki): * Principles * [Language design](https://github.com/paladin-t/my_basic/wiki/Language-design) * [How lambda works](https://github.com/paladin-t/my_basic/wiki/How-lambda-works) * [Passes](https://github.com/paladin-t/my_basic/wiki/Passes) * [Interpreter workflow diagram](https://github.com/paladin-t/my_basic/wiki/Interpreter-workflow-diagram) * Code with MY-BASIC * [Using Unicode](https://github.com/paladin-t/my_basic/wiki/Using-Unicode) * [Importing another file](https://github.com/paladin-t/my_basic/wiki/Importing-another-file) * [Module (namespace)](https://github.com/paladin-t/my_basic/wiki/Module-(namespace)) * [Sub routine](https://github.com/paladin-t/my_basic/wiki/Sub-routine) * [Lambda abstraction](https://github.com/paladin-t/my_basic/wiki/Lambda-abstraction) * [Structured exception handling](https://github.com/paladin-t/my_basic/wiki/Structured-exception-handling) * [Multiple condition](https://github.com/paladin-t/my_basic/wiki/Multiple-condition) * Understanding data type system in MY-BASIC * [Collection manipulation](https://github.com/paladin-t/my_basic/wiki/Collection-manipulation) * [Manipulating an array](https://github.com/paladin-t/my_basic/wiki/Manipulating-an-array) * [Automatic memory management](https://github.com/paladin-t/my_basic/wiki/Automatic-memory-management) * [Using usertype values](https://github.com/paladin-t/my_basic/wiki/Using-usertype-values) * [Using prototype-based class](https://github.com/paladin-t/my_basic/wiki/Using-prototype-based-class) * [Defining a class in C](https://github.com/paladin-t/my_basic/wiki/Defining-a-class-in-C) * [Meta methods](https://github.com/paladin-t/my_basic/wiki/Meta-methods) * [Overriding operators](https://github.com/paladin-t/my_basic/wiki/Overriding-operators) * [Overriding functions](https://github.com/paladin-t/my_basic/wiki/Overriding-functions) * [Using iterators](https://github.com/paladin-t/my_basic/wiki/Using-iterators) * Standalone shell * [Extra functions](https://github.com/paladin-t/my_basic/wiki/Extra-functions) * Integration * [Linking with MY-BASIC](https://github.com/paladin-t/my_basic/wiki/Linking-with-MY_BASIC) * [Writing a debugger](https://github.com/paladin-t/my_basic/wiki/Writing-a-debugger) * [Callback](https://github.com/paladin-t/my_basic/wiki/Callback) * [Interop with C#](https://github.com/paladin-t/my_basic/wiki/Interop-with-C%23) * Customization * [Customizing macros](https://github.com/paladin-t/my_basic/wiki/Customizing-macros) * [Customizing a memory allocator](https://github.com/paladin-t/my_basic/wiki/Customizing-a-memory-allocator) * [Redirecting PRINT and INPUT](https://github.com/paladin-t/my_basic/wiki/Redirecting-PRINT-and-INPUT) * [Redefining int_t and real_t](https://github.com/paladin-t/my_basic/wiki/Redefining-int_t-and-real_t) * [Converting between string and real](https://github.com/paladin-t/my_basic/wiki/Converting-between-string-and-real) * [Customizing an importer](https://github.com/paladin-t/my_basic/wiki/Customizing-an-importer) * [More scripting API](https://github.com/paladin-t/my_basic/wiki/More-scripting-API) * [String matching module](https://github.com/paladin-t/my_basic/wiki/String-matching-module) * [String manipulation module](https://github.com/paladin-t/my_basic/wiki/String-manipulation-module) * [File module](https://github.com/paladin-t/my_basic/wiki/File-module) * [Inline data sequence module](https://github.com/paladin-t/my_basic/wiki/Inline-data-sequence-module) * [Bit operation module](https://github.com/paladin-t/my_basic/wiki/Bit-operation-module) * [Miscellaneous module](https://github.com/paladin-t/my_basic/wiki/Miscellaneous-module) * [Stack module](https://github.com/paladin-t/my_basic/wiki/Stack-module) * [FAQ](https://github.com/paladin-t/my_basic/wiki/FAQ) * [Is it possible to introduce another feature](https://github.com/paladin-t/my_basic/wiki/Is-it-possible-to-introduce-another-feature) ## References * [BASIC - Wikipedia](http://en.wikipedia.org/wiki/BASIC) * [Prototype-based programming - Wikipedia](https://en.wikipedia.org/wiki/Prototype-based_programming) * [Lambda abstraction - Wikipedia](https://en.wikipedia.org/wiki/Anonymous_function) ## Donate/List of donors I need your supports to keep this project alive. Consider supporting MY-BASIC development with a donation. One-off [donation](http://paladin-t.github.io/my_basic/donate.html) via PayPal. [List of donors](http://paladin-t.github.io/my_basic/donate.html).