From 1c975feab6b26317bbb71d8d35513ecb9a9dc855 Mon Sep 17 00:00:00 2001 From: Wang Renxin Date: Sun, 15 Jan 2017 21:24:53 +0800 Subject: [PATCH] *updated readme by adding a code editor link. --- README.md | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/README.md b/README.md index fbb515f..bf06421 100755 --- a/README.md +++ b/README.md @@ -21,6 +21,7 @@ Why are other script interpreters so complex? Why is it so difficult to integrat * [Compatibility](#compatibility) * [Main features](#main-features) * [Script at a glance](#script-at-a-glance) +* [Related projects](#related-projects) * [Interpreter workflow diagram](#interpreter-workflow-diagram) * [Installation](#installation) * [Wiki](#wiki) @@ -91,6 +92,12 @@ print foo("Hello", "world"); Read the [MY-BASIC Quick Reference](MY-BASIC%20Quick%20Reference.pdf) (especially the "**Programming with BASIC**" section) to get more details about how to program in MY-BASIC. +## [Related projects] + +I've been making some other projects, which use MY-BASIC as dependence, or make MY-BASIC much completer. + +* [MY-BASIC Code Editor (Unity)](https://github.com/paladin-t/my_basic_code_editor_unity) + ## [Interpreter workflow diagram](https://github.com/paladin-t/my_basic/wiki/Interpreter-workflow-diagram) It's necessary to know some principle of MY-BASIC before doing deep customization; nothing's better than a workflow diagram to get a first impression.