214 lines
4.7 KiB
C
214 lines
4.7 KiB
C
#include "doomkeys.h"
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#include "doomgeneric.h"
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/time.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/Xatom.h>
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static Display *s_Display = NULL;
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static Window s_Window = NULL;
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static int s_Screen = 0;
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static GC s_Gc = 0;
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static Pixmap s_Pixmap = NULL;
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#define KEYQUEUE_SIZE 16
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static unsigned short s_KeyQueue[KEYQUEUE_SIZE];
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static unsigned int s_KeyQueueWriteIndex = 0;
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static unsigned int s_KeyQueueReadIndex = 0;
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static unsigned char convertToDoomKey(unsigned int key)
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{
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switch (key)
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{
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case XK_Return:
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key = KEY_ENTER;
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break;
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case XK_Escape:
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key = KEY_ESCAPE;
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break;
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case XK_Left:
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key = KEY_LEFTARROW;
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break;
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case XK_Right:
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key = KEY_RIGHTARROW;
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break;
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case XK_Up:
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key = KEY_UPARROW;
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break;
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case XK_Down:
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key = KEY_DOWNARROW;
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break;
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case XK_Control_L:
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case XK_Control_R:
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key = KEY_FIRE;
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break;
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case XK_space:
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key = KEY_USE;
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break;
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case XK_Shift_L:
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case XK_Shift_R:
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key = KEY_RSHIFT;
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break;
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default:
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key = tolower(key);
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break;
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}
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return key;
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}
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static void addKeyToQueue(int pressed, unsigned int keyCode)
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{
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unsigned char key = convertToDoomKey(keyCode);
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unsigned short keyData = (pressed << 8) | key;
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s_KeyQueue[s_KeyQueueWriteIndex] = keyData;
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s_KeyQueueWriteIndex++;
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s_KeyQueueWriteIndex %= KEYQUEUE_SIZE;
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}
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void DG_Init()
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{
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memset(s_KeyQueue, 0, KEYQUEUE_SIZE * sizeof(unsigned short));
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// window creation
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s_Display = XOpenDisplay(NULL);
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s_Screen = DefaultScreen(s_Display);
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int blackColor = BlackPixel(s_Display, s_Screen);
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int whiteColor = WhitePixel(s_Display, s_Screen);
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XSetWindowAttributes attr;
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memset(&attr, 0, sizeof(XSetWindowAttributes));
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attr.event_mask = ExposureMask | KeyPressMask;
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attr.background_pixel = BlackPixel(s_Display, s_Screen);
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int depth = DefaultDepth(s_Display, s_Screen);
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s_Window = XCreateSimpleWindow(s_Display, DefaultRootWindow(s_Display), 0, 0, DOOMGENERIC_RESX, DOOMGENERIC_RESY, 0, blackColor, blackColor);
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XSelectInput(s_Display, s_Window, StructureNotifyMask | KeyPressMask | KeyReleaseMask);
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XMapWindow(s_Display, s_Window);
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s_Gc = XCreateGC(s_Display, s_Window, 0, NULL);
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XSetForeground(s_Display, s_Gc, whiteColor);
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XkbSetDetectableAutoRepeat(s_Display, 1, 0);
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// Wait for the MapNotify event
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while(1)
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{
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XEvent e;
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XNextEvent(s_Display, &e);
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if (e.type == MapNotify)
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{
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break;
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}
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}
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s_Pixmap = XCreatePixmap(s_Display, s_Window, DOOMGENERIC_RESX, DOOMGENERIC_RESY, depth);
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}
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void DG_DrawFrame()
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{
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if (s_Display)
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{
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while (XPending(s_Display) > 0)
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{
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XEvent e;
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XNextEvent(s_Display, &e);
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if (e.type == KeyPress)
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{
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KeySym sym = XKeycodeToKeysym(s_Display, e.xkey.keycode, 0);
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//printf("KeyPress:%d sym:%d\n", e.xkey.keycode, sym);
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addKeyToQueue(1, sym);
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}
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else if (e.type == KeyRelease)
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{
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KeySym sym = XKeycodeToKeysym(s_Display, e.xkey.keycode, 0);
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//printf("KeyRelease:%d sym:%d\n", e.xkey.keycode, sym);
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addKeyToQueue(0, sym);
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}
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}
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XSetForeground(s_Display, s_Gc, 0x0000FF);
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XFillRectangle(s_Display, s_Pixmap, s_Gc, 0, 0, DOOMGENERIC_RESX, DOOMGENERIC_RESY);
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for (int r = 0; r < DOOMGENERIC_RESY; ++r)
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{
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for (int c = 0; c < DOOMGENERIC_RESX; ++c)
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{
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unsigned int pixel = DG_ScreenBuffer[r * DOOMGENERIC_RESX + c];
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XSetForeground(s_Display, s_Gc, pixel);
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XDrawPoint(s_Display, s_Pixmap, s_Gc, c, r);
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}
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}
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XCopyArea(s_Display, s_Pixmap, s_Window, s_Gc, 0, 0, DOOMGENERIC_RESX, DOOMGENERIC_RESY,
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0, 0);
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//XFlush(s_Display);
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}
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//printf("frame\n");
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}
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void DG_SleepMs(uint32_t ms)
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{
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usleep (ms * 1000);
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}
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uint32_t DG_GetTicksMs()
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{
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struct timeval tp;
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struct timezone tzp;
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gettimeofday(&tp, &tzp);
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return (tp.tv_sec * 1000) + (tp.tv_usec / 1000); /* return milliseconds */
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}
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int DG_GetKey(int* pressed, unsigned char* doomKey)
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{
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if (s_KeyQueueReadIndex == s_KeyQueueWriteIndex)
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{
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//key queue is empty
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return 0;
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}
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else
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{
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unsigned short keyData = s_KeyQueue[s_KeyQueueReadIndex];
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s_KeyQueueReadIndex++;
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s_KeyQueueReadIndex %= KEYQUEUE_SIZE;
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*pressed = keyData >> 8;
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*doomKey = keyData & 0xFF;
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return 1;
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}
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}
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void DG_SetWindowTitle(const char * title)
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{
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if (s_Window)
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{
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XChangeProperty(s_Display, s_Window, XA_WM_NAME, XA_STRING, 8, PropModeReplace, title, strlen(title));
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}
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}
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