From d5d5a91113d12fd3b75e6c1fa2e33106dd7e1c82 Mon Sep 17 00:00:00 2001 From: ozkl Date: Sat, 7 Sep 2019 19:15:16 +0300 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index ee310c5..6de5b52 100644 --- a/README.md +++ b/README.md @@ -23,7 +23,7 @@ Create a file named doomgeneric_yourplatform.c and just implement these function |DG_SetWindowTitle |Not required. This is for setting the window title as Doom sets this from WAD file. # platforms -I have ported to Windows, X11, and Soso. +I have ported to Windows, X11, and Soso. Just look at (doomgeneric_win.c or doomgeneric_xlib.c). Note that X11 port is not efficient since it generates pixmap by XDrawPoint. It can be further improved by using X11 extensions.