Add quinn bits!

This commit is contained in:
Andrew Pamment 2021-12-12 10:24:52 +10:00
parent 2d9b24f07c
commit 64a5496557
2 changed files with 207 additions and 0 deletions

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################################################################
#
# $Id:$
#
# $Log:$
#
ifeq ($(V),1)
VB=''
else
VB=@
endif
CC=i686-quinn-gcc # gcc or g++
CFLAGS+=-O3
#LDFLAGS+=$(SOSO_ROOT)/lib/crt1.o $(SOSO_ROOT)/lib/crti.o $(SOSO_ROOT)/lib/crtn.o
CFLAGS+=-Wall -D_DEFAULT_SOURCE # -DUSEASM
LIBS+= -lquinn -lfreetype -lpng -lz -lm
# subdirectory for objects
OBJDIR=build
OUTPUT=fbdoom
SRC_DOOM = i_main.o dummy.o am_map.o doomdef.o doomstat.o dstrings.o d_event.o d_items.o d_iwad.o d_loop.o d_main.o d_mode.o d_net.o f_finale.o f_wipe.o g_game.o hu_lib.o hu_stuff.o info.o i_cdmus.o i_endoom.o i_joystick.o i_scale.o i_sound.o i_system.o i_timer.o memio.o m_argv.o m_bbox.o m_cheat.o m_config.o m_controls.o m_fixed.o m_menu.o m_misc.o m_random.o p_ceilng.o p_doors.o p_enemy.o p_floor.o p_inter.o p_lights.o p_map.o p_maputl.o p_mobj.o p_plats.o p_pspr.o p_saveg.o p_setup.o p_sight.o p_spec.o p_switch.o p_telept.o p_tick.o p_user.o r_bsp.o r_data.o r_draw.o r_main.o r_plane.o r_segs.o r_sky.o r_things.o sha1.o sounds.o statdump.o st_lib.o st_stuff.o s_sound.o tables.o v_video.o wi_stuff.o w_checksum.o w_file.o w_main.o w_wad.o z_zone.o w_file_stdc.o i_input.o i_video.o doomgeneric.o doomgeneric_quinn.o
OBJS += $(addprefix $(OBJDIR)/, $(SRC_DOOM))
all: $(OUTPUT)
clean:
rm -rf $(OBJDIR)
rm -f $(OUTPUT)
rm -f $(OUTPUT).gdb
rm -f $(OUTPUT).map
$(OUTPUT): $(OBJS)
@echo [Linking $@]
i686-quinn-gcc -v $(LDFLAGS) $(OBJS) -o $(OUTPUT).exe $(LIBS)
$(OBJS): | $(OBJDIR)
$(OBJDIR):
mkdir -p $(OBJDIR)
$(OBJDIR)/%.o: %.c
@echo [Compiling $<]
$(VB)$(CC) $(CFLAGS) -c $< -o $@
print:
@echo OBJS: $(OBJS)

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#include "quinn.h"
#include "doomgeneric.h"
#include "doomkeys.h"
#define KEYQUEUE_SIZE 16
static unsigned short s_KeyQueue[KEYQUEUE_SIZE];
static unsigned int s_KeyQueueWriteIndex = 0;
static unsigned int s_KeyQueueReadIndex = 0;
static int window_handle = 0;
static char *surface;
static unsigned int start_ticks;
void exit_callback(int wh) {
}
void do_exit() {
quinn_exit();
}
static unsigned char convertToDoomKey(unsigned char scancode)
{
unsigned char key = 0;
switch (scancode)
{
case 0x1C:
key = KEY_ENTER;
break;
case 0x01:
key = KEY_ESCAPE;
break;
case 0x4B:
key = KEY_LEFTARROW;
break;
case 0x4D:
key = KEY_RIGHTARROW;
break;
case 0x48:
key = KEY_UPARROW;
break;
case 0x50:
key = KEY_DOWNARROW;
break;
case 0x1D:
key = KEY_FIRE;
break;
case 0x39:
key = KEY_USE;
break;
case 0x36:
key = KEY_RSHIFT;
break;
case 0x15:
key = 'y';
break;
case 0x31:
key = 'n';
break;
default:
break;
}
return key;
}
void uninput_cb(char c) {
unsigned char key = convertToDoomKey((unsigned char)c);
unsigned short keyData = (0 << 8) | key;
s_KeyQueue[s_KeyQueueWriteIndex] = keyData;
s_KeyQueueWriteIndex++;
s_KeyQueueWriteIndex %= KEYQUEUE_SIZE;
}
void input_cb(char c) {
unsigned char key = convertToDoomKey((unsigned char)c);
unsigned short keyData = (1 << 8) | key;
s_KeyQueue[s_KeyQueueWriteIndex] = keyData;
s_KeyQueueWriteIndex++;
s_KeyQueueWriteIndex %= KEYQUEUE_SIZE;
}
void DG_Init() {
struct window_req_t wr;
struct widget_t *w;
__asm__ volatile ("int $0x30" : "=a" (start_ticks) : "0" (46));
// atexit(do_exit);
wr.x = 30;
wr.y = 30;
strcpy(wr.name, "DOOM");
wr.width = DOOMGENERIC_RESX;
wr.height = DOOMGENERIC_RESY;
wr.flags = 0;
wr.icon = NULL;
window_handle = quinn_req_window(&wr, exit_callback);
w = quinn_add_surface(window_handle, 0, 0, DOOMGENERIC_RESX, DOOMGENERIC_RESY, NULL, input_cb, uninput_cb);
surface = quinn_surface_get_surface(w);
}
void DG_DrawFrame() {
quinn_render_no_alpha(window_handle, surface, DG_ScreenBuffer, DOOMGENERIC_RESX, DOOMGENERIC_RESY, 0, 0, DOOMGENERIC_RESX, DOOMGENERIC_RESY);
quinn_process();
}
void DG_SleepMs(uint32_t ms) {
unsigned int ticks;
unsigned int now = 0;
__asm__ volatile ("int $0x30" : "=a" (ticks) : "0" (46));
while (ticks + (ms * 10) > now) {
quinn_yield();
__asm__ volatile ("int $0x30" : "=a" (now) : "0" (46));
}
}
uint32_t DG_GetTicksMs() {
unsigned int ticks;
__asm__ volatile ("int $0x30" : "=a" (ticks) : "0" (46));
return (ticks - start_ticks) * 10;
}
int DG_GetKey(int *pressed, unsigned char *key) {
if (s_KeyQueueReadIndex == s_KeyQueueWriteIndex)
{
//key queue is empty
return 0;
}
else
{
unsigned short keyData = s_KeyQueue[s_KeyQueueReadIndex];
s_KeyQueueReadIndex++;
s_KeyQueueReadIndex %= KEYQUEUE_SIZE;
*pressed = keyData >> 8;
*key = keyData & 0xFF;
return 1;
}
}
void DG_SetWindowTitle(const char *title) {
quinn_set_win_caption(window_handle, title);
}