Removed a lot of warnings - but broke Frosted version
This commit is contained in:
parent
d9d80e4e18
commit
491cc4b0e1
@ -4,44 +4,54 @@
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#
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#
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# $Log:$
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# $Log:$
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#
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#
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CROSS_COMPILE = arm-frosted-eabi-
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CC= $(CROSS_COMPILE)gcc # gcc or g++
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ifeq ($V,'1')
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ifeq ($(V),1)
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V=''
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VB=''
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else
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else
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V=@
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VB=@
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endif
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endif
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CFLAGS+=-mthumb -mlittle-endian -mthumb-interwork -ffunction-sections -fdata-sections -mcpu=cortex-m3
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ifeq ($(ARM),1)
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CFLAGS+=-DCORE_M3 -D__frosted__
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CROSS_COMPILE = arm-frosted-eabi-
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# COMPILER FLAGS -- No gcc libraries
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OBJS+=$(O)/i_video_fbdev.o
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CFLAGS+=-nostartfiles
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CFLAGS+=-mthumb -mlittle-endian -mthumb-interwork -ffunction-sections -fdata-sections -mcpu=cortex-m3
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# COMPILER FLAGS -- GOT/PIC
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CFLAGS+=-DCORE_M3 -D__frosted__
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CFLAGS+=-fPIC -mlong-calls -fno-common -msingle-pic-base -mno-pic-data-is-text-relative -Wstack-usage=1024
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# COMPILER FLAGS -- No gcc libraries
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CFLAGS+=-nostartfiles
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# COMPILER FLAGS -- GOT/PIC
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CFLAGS+=-fPIC -mlong-calls -fno-common -msingle-pic-base -mno-pic-data-is-text-relative -Wstack-usage=1024
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# LINKER FLAGS
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LDFLAGS+=-fPIC -mlong-calls -fno-common -Wl,-elf2flt -lgloss
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else
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CFLAGS+=-m32 -fsanitize=address -Wunused-const-variable=0
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LIBS+=-lXext -lX11 -lnsl -lm -lSDL2
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OBJS+=$(O)/i_video_SDL.o
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endif
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CC= $(CROSS_COMPILE)gcc # gcc or g++
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# Debugging
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# Debugging
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CFLAGS+=-ggdb3
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CFLAGS+=-ggdb3
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LDFLAGS+=-Wl,--gc-sections
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# LINKER FLAGS
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LDFLAGS+=-fPIC -mlong-calls -fno-common -Wl,-elf2flt -lgloss -Wl,--gc-sections
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CFLAGS+=-ggdb3 -Wall -DNORMALUNIX -DLINUX -DSNDSERV # -DUSEASM
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CFLAGS+=-ggdb3 -Wall -DNORMALUNIX -DLINUX -DSNDSERV # -DUSEASM
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CFLAGS+=-Icompat
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CFLAGS+=-Icompat
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LIBS+=-lm -lc
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#LDFLAGS=-L/usr/X11R6/lib
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#LDFLAGS=-L/usr/X11R6/lib
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#LIBS=-lXext -lX11 -lnsl -lm
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#LIBS=-lXext -lX11 -lnsl -lm
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LIBS=-lm -lc
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# subdirectory for objects
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# subdirectory for objects
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O=frosted
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O=frosted
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# not too sophisticated dependency
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# not too sophisticated dependency
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OBJS= \
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OBJS+= \
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$(O)/stubs.o \
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$(O)/stubs.o \
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$(O)/doomdef.o \
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$(O)/doomdef.o \
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$(O)/doomstat.o \
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$(O)/doomstat.o \
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$(O)/dstrings.o \
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$(O)/dstrings.o \
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$(O)/i_system.o \
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$(O)/i_system.o \
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$(O)/i_sound_dummy.o \
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$(O)/i_sound_dummy.o \
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$(O)/i_video_fbdev.o \
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$(O)/i_net.o \
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$(O)/i_net.o \
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$(O)/tables.o \
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$(O)/tables.o \
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$(O)/f_finale.o \
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$(O)/f_finale.o \
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@ -102,11 +112,12 @@ all: $(O)/fdoom
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clean:
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clean:
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rm -f *.o *~ *.flc
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rm -f *.o *~ *.flc
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rm -f frosted/*
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rm -f frosted/*.o
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rm -f frosted/fdoom
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$(O)/fdoom: $(OBJS) $(O)/i_main.o
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$(O)/fdoom: $(OBJS) $(O)/i_main.o
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@echo [Linking $@]
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@echo [Linking $@]
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$V$(CC) $(CFLAGS) $(LDFLAGS) $(OBJS) $(O)/i_main.o \
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$(VB)$(CC) $(CFLAGS) $(LDFLAGS) $(OBJS) $(O)/i_main.o \
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-o $(O)/fdoom $(LIBS) -Wl,-Map,fdoom.map
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-o $(O)/fdoom $(LIBS) -Wl,-Map,fdoom.map
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$(O):
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$(O):
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@ -114,7 +125,7 @@ $(O):
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$(O)/%.o: %.c $(O)
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$(O)/%.o: %.c $(O)
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@echo [Compiling $<]
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@echo [Compiling $<]
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$V$(CC) $(CFLAGS) -c $< -o $@
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$(VB)$(CC) $(CFLAGS) -c $< -o $@
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#############################################################
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#############################################################
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#
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#
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@ -616,7 +616,7 @@ AM_Responder
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{
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{
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int rc;
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int rc;
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static int cheatstate=0;
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//static int cheatstate=0;
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static int bigstate=0;
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static int bigstate=0;
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static char buffer[20];
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static char buffer[20];
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@ -695,7 +695,7 @@ AM_Responder
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plr->message = AMSTR_MARKSCLEARED;
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plr->message = AMSTR_MARKSCLEARED;
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break;
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break;
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default:
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default:
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cheatstate=0;
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//cheatstate=0;
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rc = false;
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rc = false;
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}
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}
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if (!deathmatch && cht_CheckCheat(&cheat_amap, ev->data1))
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if (!deathmatch && cht_CheckCheat(&cheat_amap, ev->data1))
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@ -783,7 +783,7 @@ void AM_doFollowPlayer(void)
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//
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//
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void AM_updateLightLev(void)
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void AM_updateLightLev(void)
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{
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{
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static nexttic = 0;
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static int nexttic = 0;
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//static int litelevels[] = { 0, 3, 5, 6, 6, 7, 7, 7 };
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//static int litelevels[] = { 0, 3, 5, 6, 6, 7, 7, 7 };
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static int litelevels[] = { 0, 4, 7, 10, 12, 14, 15, 15 };
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static int litelevels[] = { 0, 4, 7, 10, 12, 14, 15, 15 };
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static int litelevelscnt = 0;
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static int litelevelscnt = 0;
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@ -856,9 +856,9 @@ AM_clipMline
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TOP =8
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TOP =8
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};
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};
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register outcode1 = 0;
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register int outcode1 = 0;
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register outcode2 = 0;
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register int outcode2 = 0;
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register outside;
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register int outside;
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fpoint_t tmp;
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fpoint_t tmp;
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int dx;
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int dx;
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@ -989,7 +989,7 @@ AM_drawFline
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register int ay;
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register int ay;
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register int d;
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register int d;
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static fuck = 0;
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//static fuck = 0;
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// For debugging only
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// For debugging only
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if ( fl->a.x < 0 || fl->a.x >= f_w
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if ( fl->a.x < 0 || fl->a.x >= f_w
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@ -997,7 +997,7 @@ AM_drawFline
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|| fl->b.x < 0 || fl->b.x >= f_w
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|| fl->b.x < 0 || fl->b.x >= f_w
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|| fl->b.y < 0 || fl->b.y >= f_h)
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|| fl->b.y < 0 || fl->b.y >= f_h)
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{
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{
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fprintf(stderr, "fuck %d \r", fuck++);
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//fprintf(stderr, "fuck %d \r", fuck++);
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return;
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return;
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}
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}
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@ -150,7 +150,7 @@ int eventtail;
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void D_PostEvent (event_t* ev)
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void D_PostEvent (event_t* ev)
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{
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{
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events[eventhead] = *ev;
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events[eventhead] = *ev;
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eventhead = (++eventhead)&(MAXEVENTS-1);
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eventhead = (eventhead + 1) % MAXEVENTS;
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}
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}
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@ -576,9 +576,11 @@ void IdentifyVersion (void)
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char *home;
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char *home;
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char *doomwaddir;
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char *doomwaddir;
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doomwaddir = getenv("DOOMWADDIR");
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doomwaddir = getenv("DOOMWADDIR");
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#ifdef __linux__
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doomwaddir = ".";
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#endif
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if (!doomwaddir)
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if (!doomwaddir)
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doomwaddir = "/mnt";
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doomwaddir = "/mnt";
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//XXX doomwaddir = ".";
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// Commercial.
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// Commercial.
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doom2wad = malloc(strlen(doomwaddir)+1+9+1);
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doom2wad = malloc(strlen(doomwaddir)+1+9+1);
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@ -760,10 +760,10 @@ void G_Ticker (void)
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//
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//
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void G_InitPlayer (int player)
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void G_InitPlayer (int player)
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{
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{
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player_t* p;
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//player_t* p;
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// set up the saved info
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// set up the saved info
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p = &players[player];
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//p = &players[player];
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// clear everything else to defaults
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// clear everything else to defaults
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G_PlayerReborn (player);
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G_PlayerReborn (player);
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@ -1200,20 +1200,21 @@ void G_LoadGame (char* name)
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void G_DoLoadGame (void)
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void G_DoLoadGame (void)
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{
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{
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int length;
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//int length;
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int i;
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int i;
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int a,b,c;
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int a,b,c;
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char vcheck[VERSIONSIZE];
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char vcheck[VERSIONSIZE];
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gameaction = ga_nothing;
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gameaction = ga_nothing;
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length = M_ReadFile (savename, &savebuffer);
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//length = M_ReadFile (savename, &savebuffer);
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M_ReadFile (savename, &savebuffer);
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save_p = savebuffer + SAVESTRINGSIZE;
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save_p = savebuffer + SAVESTRINGSIZE;
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// skip the description field
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// skip the description field
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memset (vcheck,0,sizeof(vcheck));
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memset (vcheck,0,sizeof(vcheck));
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sprintf (vcheck,"version %i",VERSION);
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sprintf (vcheck,"version %i",VERSION);
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if (strcmp (save_p, vcheck))
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if (strcmp ((const char*)save_p, vcheck))
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return; // bad version
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return; // bad version
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save_p += VERSIONSIZE;
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save_p += VERSIONSIZE;
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@ -145,7 +145,7 @@ void HUlib_eraseTextLine(hu_textline_t* l)
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int lh;
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int lh;
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int y;
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int y;
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int yoffset;
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int yoffset;
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static boolean lastautomapactive = true;
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//static boolean lastautomapactive = true;
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// Only erases when NOT in automap and the screen is reduced,
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// Only erases when NOT in automap and the screen is reduced,
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// and the text must either need updating or refreshing
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// and the text must either need updating or refreshing
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@ -168,7 +168,7 @@ void HUlib_eraseTextLine(hu_textline_t* l)
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}
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}
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}
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}
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lastautomapactive = automapactive;
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//lastautomapactive = automapactive;
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if (l->needsupdate) l->needsupdate--;
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if (l->needsupdate) l->needsupdate--;
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}
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}
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@ -49,23 +49,6 @@ rcsid[] = "$Id: m_bbox.c,v 1.1 1997/02/03 22:45:10 b1 Exp $";
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#include "i_net.h"
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#include "i_net.h"
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// For some odd reason...
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#define ntohl(x) \
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((unsigned long int)((((unsigned long int)(x) & 0x000000ffU) << 24) | \
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(((unsigned long int)(x) & 0x0000ff00U) << 8) | \
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(((unsigned long int)(x) & 0x00ff0000U) >> 8) | \
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(((unsigned long int)(x) & 0xff000000U) >> 24)))
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#define ntohs(x) \
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((unsigned short int)((((unsigned short int)(x) & 0x00ff) << 8) | \
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(((unsigned short int)(x) & 0xff00) >> 8))) \
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#define htonl(x) ntohl(x)
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#define htons(x) ntohs(x)
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void NetSend (void);
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void NetSend (void);
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boolean NetListen (void);
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boolean NetListen (void);
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@ -164,7 +147,7 @@ void PacketGet (void)
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int i;
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int i;
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int c;
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int c;
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struct sockaddr_in fromaddress;
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struct sockaddr_in fromaddress;
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int fromlen;
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unsigned int fromlen;
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doomdata_t sw;
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doomdata_t sw;
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fromlen = sizeof(fromaddress);
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fromlen = sizeof(fromaddress);
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@ -244,7 +227,7 @@ int GetLocalAddress (void)
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//
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//
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void I_InitNetwork (void)
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void I_InitNetwork (void)
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{
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{
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boolean trueval = true;
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//boolean trueval = true;
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int i;
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int i;
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int p;
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int p;
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struct hostent* hostentry; // host information entry
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struct hostent* hostentry; // host information entry
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@ -906,9 +906,6 @@ int I_QrySongPlaying(int handle)
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// time independend timer happens to get lost due to heavy load.
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// time independend timer happens to get lost due to heavy load.
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// SIGALRM and ITIMER_REAL doesn't really work well.
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// SIGALRM and ITIMER_REAL doesn't really work well.
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// There are issues with profiling as well.
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// There are issues with profiling as well.
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static int /*__itimer_which*/ itimer = ITIMER_REAL;
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static int sig = SIGALRM;
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// Interrupt handler.
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// Interrupt handler.
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void I_HandleSoundTimer( int ignore )
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void I_HandleSoundTimer( int ignore )
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@ -937,39 +934,7 @@ void I_HandleSoundTimer( int ignore )
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// Get the interrupt. Set duration in millisecs.
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// Get the interrupt. Set duration in millisecs.
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int I_SoundSetTimer( int duration_of_tick )
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int I_SoundSetTimer( int duration_of_tick )
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{
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{
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// Needed for gametick clockwork.
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return -1;
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struct itimerval value;
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struct itimerval ovalue;
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struct sigaction act;
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struct sigaction oact;
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int res;
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// This sets to SA_ONESHOT and SA_NOMASK, thus we can not use it.
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// signal( _sig, handle_SIG_TICK );
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// Now we have to change this attribute for repeated calls.
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act.sa_handler = I_HandleSoundTimer;
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#ifndef sun
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//ac t.sa_mask = _sig;
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#endif
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act.sa_flags = SA_RESTART;
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sigaction( sig, &act, &oact );
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value.it_interval.tv_sec = 0;
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value.it_interval.tv_usec = duration_of_tick;
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value.it_value.tv_sec = 0;
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value.it_value.tv_usec = duration_of_tick;
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// Error is -1.
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res = -1; //setitimer( itimer, &value, &ovalue );
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// Debug.
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if ( res == -1 )
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fprintf( stderr, "I_SoundSetTimer: interrupt n.a.\n");
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return res;
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}
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}
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@ -37,7 +37,7 @@ rcsid[] = "$Id: info.c,v 1.3 1997/01/26 07:45:00 b1 Exp $";
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#include "p_mobj.h"
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#include "p_mobj.h"
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char *sprnames[NUMSPRITES] = {
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char *sprnames[] = {
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"TROO","SHTG","PUNG","PISG","PISF","SHTF","SHT2","CHGG","CHGF","MISG",
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"TROO","SHTG","PUNG","PISG","PISF","SHTF","SHT2","CHGG","CHGF","MISG",
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"MISF","SAWG","PLSG","PLSF","BFGG","BFGF","BLUD","PUFF","BAL1","BAL2",
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"MISF","SAWG","PLSG","PLSF","BFGG","BFGF","BLUD","PUFF","BAL1","BAL2",
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"PLSS","PLSE","MISL","BFS1","BFE1","BFE2","TFOG","IFOG","PLAY","POSS",
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"PLSS","PLSE","MISL","BFS1","BFE1","BFE2","TFOG","IFOG","PLAY","POSS",
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@ -51,7 +51,7 @@ char *sprnames[NUMSPRITES] = {
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"POL3","POL1","POL6","GOR2","GOR3","GOR4","GOR5","SMIT","COL1","COL2",
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"POL3","POL1","POL6","GOR2","GOR3","GOR4","GOR5","SMIT","COL1","COL2",
|
||||||
"COL3","COL4","CAND","CBRA","COL6","TRE1","TRE2","ELEC","CEYE","FSKU",
|
"COL3","COL4","CAND","CBRA","COL6","TRE1","TRE2","ELEC","CEYE","FSKU",
|
||||||
"COL5","TBLU","TGRN","TRED","SMBT","SMGT","SMRT","HDB1","HDB2","HDB3",
|
"COL5","TBLU","TGRN","TRED","SMBT","SMGT","SMRT","HDB1","HDB2","HDB3",
|
||||||
"HDB4","HDB5","HDB6","POB1","POB2","BRS1","TLMP","TLP2"
|
"HDB4","HDB5","HDB6","POB1","POB2","BRS1","TLMP","TLP2",NULL,"DUMM"
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
@ -1156,7 +1156,7 @@ typedef struct
|
|||||||
} state_t;
|
} state_t;
|
||||||
|
|
||||||
extern state_t states[NUMSTATES];
|
extern state_t states[NUMSTATES];
|
||||||
extern char *sprnames[NUMSPRITES];
|
extern char *sprnames[];
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -356,7 +356,7 @@ EV_VerticalDoor
|
|||||||
mobj_t* thing )
|
mobj_t* thing )
|
||||||
{
|
{
|
||||||
player_t* player;
|
player_t* player;
|
||||||
int secnum;
|
//int secnum;
|
||||||
sector_t* sec;
|
sector_t* sec;
|
||||||
vldoor_t* door;
|
vldoor_t* door;
|
||||||
int side;
|
int side;
|
||||||
@ -411,7 +411,7 @@ EV_VerticalDoor
|
|||||||
|
|
||||||
// if the sector has an active thinker, use it
|
// if the sector has an active thinker, use it
|
||||||
sec = sides[ line->sidenum[side^1]] .sector;
|
sec = sides[ line->sidenum[side^1]] .sector;
|
||||||
secnum = sec-sectors;
|
//secnum = sec-sectors;
|
||||||
|
|
||||||
if (sec->specialdata)
|
if (sec->specialdata)
|
||||||
{
|
{
|
||||||
|
@ -503,11 +503,11 @@ P_LookForPlayers
|
|||||||
int c;
|
int c;
|
||||||
int stop;
|
int stop;
|
||||||
player_t* player;
|
player_t* player;
|
||||||
sector_t* sector;
|
//sector_t* sector;
|
||||||
angle_t an;
|
angle_t an;
|
||||||
fixed_t dist;
|
fixed_t dist;
|
||||||
|
|
||||||
sector = actor->subsector->sector;
|
//sector = actor->subsector->sector;
|
||||||
|
|
||||||
c = 0;
|
c = 0;
|
||||||
stop = (actor->lastlook-1)&3;
|
stop = (actor->lastlook-1)&3;
|
||||||
|
@ -72,7 +72,7 @@ typedef struct
|
|||||||
//
|
//
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
boolean istexture; // if false, it is a flat
|
int istexture; // if false, it is a flat
|
||||||
char endname[9];
|
char endname[9];
|
||||||
char startname[9];
|
char startname[9];
|
||||||
int speed;
|
int speed;
|
||||||
@ -128,7 +128,7 @@ animdef_t animdefs[] =
|
|||||||
{true, "WFALL4", "WFALL1", 8},
|
{true, "WFALL4", "WFALL1", 8},
|
||||||
{true, "DBRAIN4", "DBRAIN1", 8},
|
{true, "DBRAIN4", "DBRAIN1", 8},
|
||||||
|
|
||||||
{false, "\0", "\0", 0}
|
{-1, "", "", 0}
|
||||||
};
|
};
|
||||||
|
|
||||||
anim_t anims[MAXANIMS];
|
anim_t anims[MAXANIMS];
|
||||||
@ -149,11 +149,9 @@ void P_InitPicAnims (void)
|
|||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
|
|
||||||
// Init animation
|
// Init animation
|
||||||
lastanim = anims;
|
lastanim = anims;
|
||||||
//for (i=0 ; animdefs[i].istexture != -1 ; i++)
|
for (i=0 ; animdefs[i].istexture != -1 ; i++)
|
||||||
for (i=0 ; animdefs[i].startname[0] != NULL ; i++)
|
|
||||||
{
|
{
|
||||||
if (animdefs[i].istexture)
|
if (animdefs[i].istexture)
|
||||||
{
|
{
|
||||||
@ -1185,7 +1183,7 @@ int EV_DoDonut(line_t* line)
|
|||||||
s2 = getNextSector(s1->lines[0],s1);
|
s2 = getNextSector(s1->lines[0],s1);
|
||||||
for (i = 0;i < s2->linecount;i++)
|
for (i = 0;i < s2->linecount;i++)
|
||||||
{
|
{
|
||||||
if ((!s2->lines[i]->flags & ML_TWOSIDED) ||
|
if ((!(s2->lines[i]->flags & ML_TWOSIDED)) ||
|
||||||
(s2->lines[i]->backsector == s1))
|
(s2->lines[i]->backsector == s1))
|
||||||
continue;
|
continue;
|
||||||
s3 = s2->lines[i]->backsector;
|
s3 = s2->lines[i]->backsector;
|
||||||
@ -1241,11 +1239,11 @@ void P_SpawnSpecials (void)
|
|||||||
{
|
{
|
||||||
sector_t* sector;
|
sector_t* sector;
|
||||||
int i;
|
int i;
|
||||||
int episode;
|
//int episode;
|
||||||
|
|
||||||
episode = 1;
|
//episode = 1;
|
||||||
if (W_CheckNumForName("texture2") >= 0)
|
if (W_CheckNumForName("texture2") >= 0)
|
||||||
episode = 2;
|
//episode = 2;
|
||||||
|
|
||||||
|
|
||||||
// See if -TIMER needs to be used.
|
// See if -TIMER needs to be used.
|
||||||
|
@ -44,6 +44,7 @@ rcsid[] = "$Id: r_data.c,v 1.4 1997/02/03 16:47:55 b1 Exp $";
|
|||||||
#ifdef LINUX
|
#ifdef LINUX
|
||||||
#include <alloca.h>
|
#include <alloca.h>
|
||||||
#endif
|
#endif
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
|
||||||
#include "r_data.h"
|
#include "r_data.h"
|
||||||
@ -191,9 +192,9 @@ R_DrawColumnInCache
|
|||||||
int count;
|
int count;
|
||||||
int position;
|
int position;
|
||||||
byte* source;
|
byte* source;
|
||||||
byte* dest;
|
//byte* dest;
|
||||||
|
//
|
||||||
dest = (byte *)cache + 3;
|
//dest = (byte *)cache + 3;
|
||||||
|
|
||||||
while (patch->topdelta != 0xff)
|
while (patch->topdelta != 0xff)
|
||||||
{
|
{
|
||||||
@ -297,6 +298,7 @@ void R_GenerateLookup (int texnum)
|
|||||||
{
|
{
|
||||||
texture_t* texture;
|
texture_t* texture;
|
||||||
byte* patchcount; // patchcount[texture->width]
|
byte* patchcount; // patchcount[texture->width]
|
||||||
|
byte* patchcount_alloc;
|
||||||
texpatch_t* patch;
|
texpatch_t* patch;
|
||||||
patch_t* realpatch;
|
patch_t* realpatch;
|
||||||
int x;
|
int x;
|
||||||
@ -321,6 +323,7 @@ void R_GenerateLookup (int texnum)
|
|||||||
// with only a single patch are all done.
|
// with only a single patch are all done.
|
||||||
//XXX patchcount = (byte *)alloca (texture->width);
|
//XXX patchcount = (byte *)alloca (texture->width);
|
||||||
patchcount = (byte *)malloc (texture->width);
|
patchcount = (byte *)malloc (texture->width);
|
||||||
|
patchcount_alloc = patchcount;
|
||||||
if (!patchcount)
|
if (!patchcount)
|
||||||
return;
|
return;
|
||||||
memset (patchcount, 0, texture->width);
|
memset (patchcount, 0, texture->width);
|
||||||
@ -375,7 +378,7 @@ void R_GenerateLookup (int texnum)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
free(patchcount);
|
free(patchcount_alloc);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -432,6 +435,7 @@ void R_InitTextures (void)
|
|||||||
char* name_p;
|
char* name_p;
|
||||||
|
|
||||||
int* patchlookup;
|
int* patchlookup;
|
||||||
|
int* patchlookup_alloc;
|
||||||
|
|
||||||
int totalwidth;
|
int totalwidth;
|
||||||
int nummappatches;
|
int nummappatches;
|
||||||
@ -455,6 +459,7 @@ void R_InitTextures (void)
|
|||||||
name_p = names+4;
|
name_p = names+4;
|
||||||
//XXX patchlookup = alloca (nummappatches*sizeof(*patchlookup));
|
//XXX patchlookup = alloca (nummappatches*sizeof(*patchlookup));
|
||||||
patchlookup = malloc (nummappatches*sizeof(*patchlookup));
|
patchlookup = malloc (nummappatches*sizeof(*patchlookup));
|
||||||
|
patchlookup_alloc = patchlookup;
|
||||||
if (!patchlookup)
|
if (!patchlookup)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
@ -580,7 +585,7 @@ void R_InitTextures (void)
|
|||||||
for (i=0 ; i<numtextures ; i++)
|
for (i=0 ; i<numtextures ; i++)
|
||||||
texturetranslation[i] = i;
|
texturetranslation[i] = i;
|
||||||
|
|
||||||
free(patchlookup);
|
free(patchlookup_alloc);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -753,8 +758,11 @@ int spritememory;
|
|||||||
void R_PrecacheLevel (void)
|
void R_PrecacheLevel (void)
|
||||||
{
|
{
|
||||||
char* flatpresent;
|
char* flatpresent;
|
||||||
|
char* flatpresent_alloc;
|
||||||
char* texturepresent;
|
char* texturepresent;
|
||||||
|
char* texturepresent_alloc;
|
||||||
char* spritepresent;
|
char* spritepresent;
|
||||||
|
char* spritepresent_alloc;
|
||||||
|
|
||||||
int i;
|
int i;
|
||||||
int j;
|
int j;
|
||||||
@ -771,6 +779,7 @@ void R_PrecacheLevel (void)
|
|||||||
// Precache flats.
|
// Precache flats.
|
||||||
//XXX flatpresent = alloca(numflats);
|
//XXX flatpresent = alloca(numflats);
|
||||||
flatpresent = malloc(numflats);
|
flatpresent = malloc(numflats);
|
||||||
|
flatpresent_alloc = flatpresent;
|
||||||
if (!flatpresent)
|
if (!flatpresent)
|
||||||
return;
|
return;
|
||||||
memset (flatpresent,0,numflats);
|
memset (flatpresent,0,numflats);
|
||||||
@ -793,11 +802,12 @@ void R_PrecacheLevel (void)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
free(flatpresent);
|
free(flatpresent_alloc);
|
||||||
|
|
||||||
// Precache textures.
|
// Precache textures.
|
||||||
//XXX texturepresent = alloca(numtextures);
|
//XXX texturepresent = alloca(numtextures);
|
||||||
texturepresent = malloc(numtextures);
|
texturepresent = malloc(numtextures);
|
||||||
|
texturepresent_alloc = texturepresent;
|
||||||
if (!texturepresent)
|
if (!texturepresent)
|
||||||
return;
|
return;
|
||||||
memset (texturepresent,0, numtextures);
|
memset (texturepresent,0, numtextures);
|
||||||
@ -833,12 +843,13 @@ void R_PrecacheLevel (void)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
free(texturepresent);
|
free(texturepresent_alloc);
|
||||||
|
|
||||||
// Precache sprites.
|
// Precache sprites.
|
||||||
//XXX spritepresent = alloca(numsprites);
|
//XXX spritepresent = alloca(numsprites);
|
||||||
spritepresent = malloc(numsprites);
|
spritepresent = malloc(numsprites);
|
||||||
if (!numsprites)
|
spritepresent_alloc = spritepresent;
|
||||||
|
if (!spritepresent)
|
||||||
return;
|
return;
|
||||||
memset (spritepresent,0, numsprites);
|
memset (spritepresent,0, numsprites);
|
||||||
|
|
||||||
@ -866,7 +877,7 @@ void R_PrecacheLevel (void)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
free(numsprites);
|
free(spritepresent_alloc);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
#include <sys/socket.h>
|
#include <sys/socket.h>
|
||||||
#include <netinet/in.h>
|
#include <netinet/in.h>
|
||||||
#include <arpa/inet.h>
|
#include <arpa/inet.h>
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
//XXX FIXME
|
//XXX FIXME
|
||||||
in_addr_t inet_addr(const char *cp)
|
in_addr_t inet_addr(const char *cp)
|
||||||
@ -9,14 +10,3 @@ in_addr_t inet_addr(const char *cp)
|
|||||||
return (in_addr_t)NULL;
|
return (in_addr_t)NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
// XXX FIXME
|
|
||||||
//int usleep(useconds_t us)
|
|
||||||
//{
|
|
||||||
// return 0;
|
|
||||||
//}
|
|
||||||
//
|
|
||||||
//
|
|
||||||
//struct hostent *gethostbyname(const char *name)
|
|
||||||
//{
|
|
||||||
// return NULL;
|
|
||||||
//}
|
|
||||||
|
@ -147,6 +147,7 @@ void W_AddFile (char *filename)
|
|||||||
int length;
|
int length;
|
||||||
int startlump;
|
int startlump;
|
||||||
filelump_t* fileinfo;
|
filelump_t* fileinfo;
|
||||||
|
filelump_t* fileinfo_alloc;
|
||||||
filelump_t singleinfo;
|
filelump_t singleinfo;
|
||||||
int storehandle;
|
int storehandle;
|
||||||
|
|
||||||
@ -198,6 +199,7 @@ void W_AddFile (char *filename)
|
|||||||
length = header.numlumps*sizeof(filelump_t);
|
length = header.numlumps*sizeof(filelump_t);
|
||||||
//XXX fileinfo = alloca (length);
|
//XXX fileinfo = alloca (length);
|
||||||
fileinfo = malloc (length);
|
fileinfo = malloc (length);
|
||||||
|
fileinfo_alloc = fileinfo;
|
||||||
lseek (handle, header.infotableofs, SEEK_SET);
|
lseek (handle, header.infotableofs, SEEK_SET);
|
||||||
read (handle, fileinfo, length);
|
read (handle, fileinfo, length);
|
||||||
numlumps += header.numlumps;
|
numlumps += header.numlumps;
|
||||||
@ -223,7 +225,7 @@ void W_AddFile (char *filename)
|
|||||||
}
|
}
|
||||||
|
|
||||||
//XXX: Alloca replacement
|
//XXX: Alloca replacement
|
||||||
free(fileinfo);
|
free(fileinfo_alloc);
|
||||||
|
|
||||||
if (reloadname)
|
if (reloadname)
|
||||||
close (handle);
|
close (handle);
|
||||||
@ -246,6 +248,7 @@ void W_Reload (void)
|
|||||||
int handle;
|
int handle;
|
||||||
int length;
|
int length;
|
||||||
filelump_t* fileinfo;
|
filelump_t* fileinfo;
|
||||||
|
filelump_t* fileinfo_alloc;
|
||||||
|
|
||||||
if (!reloadname)
|
if (!reloadname)
|
||||||
return;
|
return;
|
||||||
@ -259,6 +262,7 @@ void W_Reload (void)
|
|||||||
length = lumpcount*sizeof(filelump_t);
|
length = lumpcount*sizeof(filelump_t);
|
||||||
//XXX fileinfo = alloca (length);
|
//XXX fileinfo = alloca (length);
|
||||||
fileinfo = malloc (length);
|
fileinfo = malloc (length);
|
||||||
|
fileinfo_alloc = fileinfo;
|
||||||
if (!fileinfo)
|
if (!fileinfo)
|
||||||
return;
|
return;
|
||||||
lseek (handle, header.infotableofs, SEEK_SET);
|
lseek (handle, header.infotableofs, SEEK_SET);
|
||||||
@ -278,7 +282,7 @@ void W_Reload (void)
|
|||||||
lump_p->size = LONG(fileinfo->size);
|
lump_p->size = LONG(fileinfo->size);
|
||||||
}
|
}
|
||||||
|
|
||||||
free(fileinfo);
|
free(fileinfo_alloc);
|
||||||
close (handle);
|
close (handle);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -493,15 +497,19 @@ W_CacheLumpNum
|
|||||||
if (!lumpcache[lump])
|
if (!lumpcache[lump])
|
||||||
{
|
{
|
||||||
// read the lump in
|
// read the lump in
|
||||||
|
|
||||||
//printf ("cache miss on lump %i\n",lump);
|
//printf ("cache miss on lump %i\n",lump);
|
||||||
ptr = Z_Malloc (W_LumpLength (lump), tag, &lumpcache[lump]);
|
ptr = Z_Malloc (W_LumpLength (lump), tag, &lumpcache[lump]);
|
||||||
|
if (!ptr)
|
||||||
|
return NULL;
|
||||||
W_ReadLump (lump, lumpcache[lump]);
|
W_ReadLump (lump, lumpcache[lump]);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
//printf ("cache hit on lump %i\n",lump);
|
//printf ("cache hit on lump %i\n",lump);
|
||||||
Z_ChangeTag (lumpcache[lump],tag);
|
//Z_ChangeTag (lumpcache[lump],tag);
|
||||||
|
if (( (memblock_t *)( (byte *)(lumpcache[lump]) - sizeof(memblock_t)))->id!=0x1d4a11)
|
||||||
|
I_Error("Z_CT at "__FILE__":%i",__LINE__);
|
||||||
|
Z_ChangeTag2(lumpcache[lump],tag);
|
||||||
}
|
}
|
||||||
|
|
||||||
return lumpcache[lump];
|
return lumpcache[lump];
|
||||||
|
@ -987,9 +987,9 @@ void WI_drawDeathmatchStats(void)
|
|||||||
int y;
|
int y;
|
||||||
int w;
|
int w;
|
||||||
|
|
||||||
int lh; // line height
|
//int lh; // line height
|
||||||
|
|
||||||
lh = WI_SPACINGY;
|
//lh = WI_SPACINGY;
|
||||||
|
|
||||||
WI_slamBackground();
|
WI_slamBackground();
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user