adg5/Attacker.h
2025-04-21 15:55:46 +10:00

16 lines
293 B
C++

#pragma once
#include "libtcod.hpp"
#include "Persistance.h"
class Actor;
class Attacker : public Persistent {
public:
float power; // hit points given
Attacker(float power);
void attack(Actor* owner, Actor* target);
void load(TCODZip& zip);
void save(TCODZip& zip);
};